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Vampirism Fire 6.0b

Discussion in 'Map Releases' started by Rugarus, Aug 14, 2019.

  1. Rugarus

    Rugarus Firespawn Deforester
    Legend + Donator + Member

    Feb 22, 2016
    Likes Received:
    This version is mainly a quick fix for the major game crashing exploit we've recently found.

    Change log:
    Wall changes:
    • Onyx wall now will be affected with 'Gold Plating' upgrade
    • Aquamarine wall bounty reduced to 40 gold from 75 gold
    • Jade wall bounty reduced to 30 gold from 50 gold
    • Aquamarine wall now has 320 HP regeneration per second ability added
    Infernal changes:
    • Unholy infernal gold cost reduced to 15 gold from 40 gold
    Ability/upgrade changes:
    • Bloodletting staff recipe hotkey changed to 'B'
    • Hellhound can no longer be teleported to
    • Vampire Trap lumber cost reduced to 3 from 10
    • Vampire Recall cool down changed to 4 minutes from 2 minutes
    • Vampiric Awakening now requires research from start. Lumber cost changed from 5 to 3 lumber. Mana cost changed from 1000 to 300 mana
    Item/recipe changes:
    • Sell price of Bloodletting staff increased
    Tower changes:
    • Time Tower cost reduced to 25k lumber and 2 gold
    • Time Tower bounty reduced to 50 gold from 85 gold
    • Time Tower build time reduced from 30 seconds to 25 seconds
    • Unholy Blood Tower price reduced to 30000 lumber and 5 gold

    Bug Fixes:
    • Game crashing exploit has been fixed
    • Unholy Infernal's HP scaling has been fixed, and the unit no longer has "Freezing Breath" ability
    • I've removed the 'Cyclone Misplacement Script' temporarily. It was causing more bugs than not having it at all. I'm going to create a better 100% safer system that wont ever put your human out in harms way when cycloned

    Download the map here: https://www.mediafire.com/file/k7c9jso7mem2dg5/VampirismFire6.0b.w3x/file

    Report any bugs you find here: https://community.vampirism.eu/threads/vampirism-fire-6-0b-bugs.22569/
    Pedram and Waterwalker007 like this.