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VF 5.13 beta test Oct 13/18

Discussion in 'General Fire Chat' started by Rugarus, Oct 12, 2018.

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  1. Rugarus

    Rugarus Firespawn Deforester
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    Hey guys, so I was hoping to get a ton more stuff done for this release, but have been too busy IRL + other things. Anyway, for the next patch I plan to work on a few new human features + vampire items.

    -Vampire Arts of Darkness hotkey added (D)

    - New vampire ability added: "Spawn Hell Hound"

    - New vampire ability added: "Create fake gold coin"

    - Slayer Ensare attack range bug fixed (set to same range as vampire melee attack)

    - Slayer Garlic Concoction armor reducing values lowered to (20, 40, 80) from (40, 80, 120)

    - Sentry Wards price decreased from 15 gold to 8 gold

    - Mana Tower no longer costs gold to build

    - Shadow Sight ability duration increased from 20 to 25 seconds

    - Wall of Seeing range increased

    - Claws of Attack stock replenish rate reduced from 120 seconds to 60 seconds

    - Vampiric Boots cooldown increased to 15 seconds from 5

    - Resistance shields come out at 7 minutes with 60 second cooldown

    - Cylones now start at a stock of 0

    - Quartz wall price decreased from 300 gold to 200 gold

    - Supervision outpost removed

    - Single wall bases changed to allow two vampires to attack at all times

    - Hotkeys added to vamp shops + human shops

    - Wall tower vision lowered during night time cycle

    - Sapphire wall base HP increased from 5000 HP to 6000 HP

    - Garnet wall HP decreased from 30k base HP to 26k base HP

    - Experience script added to help balance out vampire levels early game

    - A few base changes + one spawn portal relocated

    - Slayer spells casting time lowered

    - Income timer bug fixed

    - Mini vampires now start at the level as their killer

    - Vampire damage upgrade time decreased to 40 seconds from 60 seconds

    Please post here if you can help test the new map update this Saturday. We'll be doing it at 2pm Pacific Standard Time. I'd like to hear your feedback on the base changes, new abilities and anything else that is new. Thanks!
     
    theHUMANhunter, Master, stamp and 3 others like this.
  2. FLEX

    FLEX Members
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    it's about 11pm-2 am in eu, thats kinda sad time I hope you get enough volunteers
     
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  3. kaka85

    kaka85 Basic Harvester
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    About the map test:

    @Rugarus I would very much like to participate in this test buddy, but I have the birthday of a close friend at that time. Can you count my presence as a reserve player? because there is a chance that I will be available at that time but I do not want to ruin your planning.

    Additional comment:

    By the way congratulations on the commitment on the map, because on my part I recognize this work in a very valuable way. I believe the community recognizes this. For my part, be sure of this, because I am very happy to play a map that goes through constant improvements. Cya buddy.
     
    Fiskefisk and Rugarus like this.
  4. xutopia

    xutopia New poster
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    I can test! Thanks for all your work


    ps i like how you included the year good shit
     
    #4 xutopia, Oct 12, 2018
    Last edited: Oct 12, 2018
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  5. Rugarus

    Rugarus Firespawn Deforester
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    Sure thing :)
     
  6. Mitico

    Mitico Basic Harvester
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    Can i participate in this test Ruga?:) I offer to help as much as I can on the map :)
     
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  7. Rugarus

    Rugarus Firespawn Deforester
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    We're testing the map right now: gn: rugarus77
     
  8. Name368

    Name368 Donators
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    imo its better to release it directly to public and let the players to test it... If its good keep it, if it fails (many bugs) then revert version or fix...
    closed betas are for "big games", but for game with such small community theres imo not need to make beta tests private...
     
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