Hey guys, I know it's been a while since we had a new map release. I've been very busy the past few months working on this. I've made quite a few changes, check them out below: Please post here if you'd like to participate in testing this map version. We will be hosting 2019-06-27 4pm (PST) (Next Thursday) Please post username and desired player spot. The main goal in playing these matches will be to report any bugs you might find. We will be running two games. [VFG + RG] members will take priority. Games: Game#1 Human: RugarusVF Human: Waterwalker007 Human: Jnando23 Human: Mitico Human: Human:Heizungsvent Human: Ale-nerd Human: N/A Human: N/A Human: N/A Vampire: N/A Vampire: N/A --------------------- Game#2 Human: N/A Human: N/A Human: N/A Human: N/A Human: N/A Human: N/A Human: N/A Human: N/A Human: N/A Human: N/A Vampire: N/A Vampire: N/A Change log: Spoiler Mini Vampires re-added (Income timers + passive income removed while main Vampires alive. They now all spawn with 'Speed Aura'. Gold mine income now scales with all extra non Ancient Vampires. Multiple base changes Wall changes: Diamond wall base HP reduced from 150k to 125k Quartz wall base HP reduced from 100k to 90k (Armor deduction aura increased to -250 from -100) Redberyl wall price changed from 120g to 85g Aquamarine wall price changed from 35k lumber+15 gold to 30k lumber+10 gold Oynx wall re-added Garnet wall resized/new model type Infernal changes: Frozen + Corrosive infernal sizes increased New Unholy Infernal added Command changes: (-c) added for (-clear) (-u) added for (-unclaim) (-reset) added, will set lumber to 10 if 0 Ability/upgrade changes: Level 2 'Shattering' added (When activated kills: Pearls, Carnelian Walls, and Tents) Poison added to 'Fake Gold Coin' 'Human Teleport' ability removed 'Hell Hound' ability no longer fully takes away control of Vampire Purchasable Auras added for Vampires (Damage, Devotion) located at their 'Vampiric Research Center' Detonate ability added to Vampire units 'Vampire Recall' ability added to vampires (when activated teleports them to their Research Center, shares a cool-down with 'Teleport Rod', ability is removed at 18 minutes or when the number of Vampires becomes 1) Added new Vampire ability 'Vampiric Awakening' (When activated will clear all major map pathways and create a unblocked path for Vampires by killing any Human 'Houses' blocking that path) Item/recipe changes: Health + Mana Pendant will now form into a recipe "Heavenly Pendant" Buying Vampire items as a Slayer will kill the unit (Excluding 'Buy Gold') 'Human Surplus' item cool-downs set to 1 second (Excluding Poison Spire) Added new Vampire item (Bloodletting Staff) 'Demonic Remains' cool-down changed from 60 seconds to 120 seconds 'Wand of Shadowsight' price decreased from 10g to 4g 'Wind Walk Potion' price decreased from 30g to 10g 'Sentry Ward Potion' price decreased from 8g to 5g Tower changes: 'Tower Builder' no longer builds 'Mana Energy Tower' (price reduced to 2500 lumber, build time reduced to 10 seconds from 20 and no longer requires 'Advanced Research Center') New 'Time Tower' added (Increases damage each minute it's alive with a maximum of 60 minutes of potential damage stacking) Added new 2nd tier 'Blood Tower' (Unholy Blood Tower) 'Comet Tower' price increased to 15 gold from 10 gold Bug Fixes: Teal color fixes have been done. If Teal has claimed his base and a 'Flag' exists in his base, other players can no longer team kill him. Ousting and killing Teal structures in another claimed base is still bugged. Will be fixed in another update Corrosive Infernal looping sound fixed Leaving while cycloned will now kill your Human properly Vote kicking players will cause them to die (Base claim bug fixed) Human misplacement bug fixed(caused when a human is cycloned and a unit takes its place before he lands pushing him out into Vampire's melee range) Vampiric Research Center spawn misplacement bug fixed Multiple 'Blood Tower' bug fixed Misc: Hotkeys added to Vampire Attributes in Research Center When a Human leaves the game +40 gold will be rewarded to the Vampires Human players can no longer kill 'Slayer Tavern' or 'Research Center' before 4 minutes into the game.